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Would love to get Neo Geo CD working with it, but I still need to find a source of CHDs. That's about as far as I got at the time. I think I got some of the GX4000 roms to load, but they weren't looking right. I think I participated in that conversation at RA for a bit, but it just became so hard to follow. I'm using Raine right now for Neo Geo CD myself. The best NEO Geo CD experience I had regarding emulation is using it via Retroarch, I used Raine before, but it has lots of things that bugged me. I'll try CDI this week and come back with the results. I managed to run NEO Geo CD using MAME/MESS core via Retroarch, the same guy that showed how (over retroarch forums), said he used CDI in it and affirmed that every other system MESS can run can also be run via Retroarch, we just need to follow some steps. A lot of those arcade games cry for a sega saturn controller, while others you just want to use an atari style joystick, and others still an arcade stick is best. and I'd love to be able to use my whole myriad of controllers with it. With MAME though, it completely ignores Xpadder. It didn't take any screwing around, you just unplug one and plug in another. We were playing some fighting games, and we'd have one person on a SAT pad, and P2 on a SNES pad, and then the next guy wanted to use an Arcade Stick, and then another just wanted an X360 controller. This has been FANTASTIC at the few parties I've brought my system to. When you set it up like that, you can unplug one controller and plug in any other controller and it immediately works just the same. X360, X1, PS3, PS4, Wiimote, Saturn, Genesis, SNES, NES, N64, GC, PSX, Xbox, etc etc etc.
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Using Xpadder, I set a keyboard profile for each player and then map that profile across all my controllers. While that sounds perfectly logical, my entire system is setup with Xpadder to avoide that specific issue. So, like, if I map MAME to my X360 controller, I have to use my X360 controller in MAME. Regarding Xpadder in MAME, the native controller support is fine and all, but the problem with native controller support is you have to map it to a single controller. so it actually makes more sense for me to emulate as much as humanely possible in RetroArch. Same hotkeys, input mapping, shaders etc across all systems. but having things in RetroArch keeps my system as uniform as possible. Can't see the need for xppadder with MAME.Įveryone says stand-alone is easier, and I'm sure it is. Also it supports multiple bindings for each control.
![how to get cd-i emulator working with mame how to get cd-i emulator working with mame](https://forums.libretro.com/uploads/default/original/2X/f/fe85223fddf557a7b2b6bb6292f651d0e6c9616a.png)
Why would you need xpadder for MAME? MAME support all kinds of inputs, keyboards, mice, pads, guns. Set the system to use MAME as the main emulator - then set cdiemu per game where that works better. It makes no sense - it's far easier and endlessly better to just use MAME directly.īest way to approach this system is to use both cdiemu and MAME. MAME / MESS inside I'd RA is a double bag of hurt. Well that and finding a compiled version of mame that works with Xpadder. I wish someone would do a concise and up-to-date, video tutorial for that core because it's one of, if not THEE, last core/emulator in my way. I've made several attempts to setup MESS via RetroArch, but it's an absolute headache. the sound and video were so out of sync it was completely broken.Īpparently it doesn't support game-pad's in that emulator either. I tried setting up "CD-i emulator" and then booted up one of the Zelda games.